drm/i915: clear up wedged transitions

We have two important transitions of the wedged state in the current
code:

- 0 -> 1: This means a hang has been detected, and signals to everyone
  that they please get of any locks, so that the reset work item can
  do its job.

- 1 -> 0: The reset handler has completed.

Now the last transition mixes up two states: "Reset completed and
successful" and "Reset failed". To distinguish these two we do some
tricks with the reset completion, but I simply could not convince
myself that this doesn't race under odd circumstances.

Hence split this up, and add a new terminal state indicating that the
hw is gone for good.

Also add explicit #defines for both states, update comments.

v2: Split out the reset handling bugfix for the throttle ioctl.

v3: s/tmp/wedged/ sugested by Chris Wilson. Also fixup up a rebase
error which prevented this patch from actually compiling.

v4: To unify the wedged state with the reset counter, keep the
reset-in-progress state just as a flag. The terminally-wedged state is
now denoted with a big number.

v5: Add a comment to the reset_counter special values explaining that
WEDGED & RESET_IN_PROGRESS needs to be true for the code to be
correct.

v6: Fixup logic errors introduced with the wedged+reset_counter
unification. Since WEDGED implies reset-in-progress (in a way we're
terminally stuck in the dead-but-reset-not-completed state), we need
ensure that we check for this everywhere. The specific bug was in
wait_for_error, which would simply have timed out.

v7: Extract an inline i915_reset_in_progress helper to make the code
more readable. Also annote the reset-in-progress case with an
unlikely, to help the compiler optimize the fastpath. Do the same for
the terminally wedged case with i915_terminally_wedged.

Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
This commit is contained in:
Daniel Vetter
2012-11-15 17:17:22 +01:00
parent 308887aad1
commit 1f83fee08d
5 changed files with 74 additions and 44 deletions

View File

@@ -771,11 +771,37 @@ struct i915_gpu_error {
/* Protected by the above dev->gpu_error.lock. */
struct drm_i915_error_state *first_error;
struct work_struct work;
struct completion completion;
unsigned long last_reset;
atomic_t wedged;
/**
* State variable controlling the reset flow
*
* Upper bits are for the reset counter.
*
* Lowest bit controls the reset state machine: Set means a reset is in
* progress. This state will (presuming we don't have any bugs) decay
* into either unset (successful reset) or the special WEDGED value (hw
* terminally sour). All waiters on the reset_queue will be woken when
* that happens.
*/
atomic_t reset_counter;
/**
* Special values/flags for reset_counter
*
* Note that the code relies on
* I915_WEDGED & I915_RESET_IN_PROGRESS_FLAG
* being true.
*/
#define I915_RESET_IN_PROGRESS_FLAG 1
#define I915_WEDGED 0xffffffff
/**
* Waitqueue to signal when the reset has completed. Used by clients
* that wait for dev_priv->mm.wedged to settle.
*/
wait_queue_head_t reset_queue;
/* For gpu hang simulation. */
unsigned int stop_rings;
@@ -1543,6 +1569,16 @@ void i915_gem_retire_requests(struct drm_device *dev);
void i915_gem_retire_requests_ring(struct intel_ring_buffer *ring);
int __must_check i915_gem_check_wedge(struct i915_gpu_error *error,
bool interruptible);
static inline bool i915_reset_in_progress(struct i915_gpu_error *error)
{
return unlikely(atomic_read(&error->reset_counter)
& I915_RESET_IN_PROGRESS_FLAG);
}
static inline bool i915_terminally_wedged(struct i915_gpu_error *error)
{
return atomic_read(&error->reset_counter) == I915_WEDGED;
}
void i915_gem_reset(struct drm_device *dev);
void i915_gem_clflush_object(struct drm_i915_gem_object *obj);