bsg: split handling of SCSI CDBs vs transport requeues
The current BSG design tries to shoe-horn the transport-specific passthrough commands into the overall framework for SCSI passthrough requests. This has a couple problems: - each passthrough queue has to set the QUEUE_FLAG_SCSI_PASSTHROUGH flag despite not dealing with SCSI commands at all. Because of that these queues could also incorrectly accept SCSI commands from in-kernel users or through the legacy SCSI_IOCTL_SEND_COMMAND ioctl. - the real SCSI bsg queues also incorrectly accept bsg requests of the BSG_SUB_PROTOCOL_SCSI_TRANSPORT type - the bsg transport code is almost unredable because it tries to reuse different SCSI concepts for its own purpose. This patch instead adds a new bsg_ops structure to handle the two cases differently, and thus solves all of the above problems. Another side effect is that the bsg-lib queues also don't need to embedd a struct scsi_request anymore. Signed-off-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Hannes Reinecke <hare@suse.com> Reviewed-by: Johannes Thumshirn <jthumshirn@suse.de> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe
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17cb960f29
@@ -38,7 +38,6 @@ struct bsg_buffer {
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};
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struct bsg_job {
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struct scsi_request sreq;
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struct device *dev;
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struct kref kref;
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@@ -64,6 +63,9 @@ struct bsg_job {
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struct bsg_buffer request_payload;
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struct bsg_buffer reply_payload;
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int result;
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unsigned int reply_payload_rcv_len;
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void *dd_data; /* Used for driver-specific storage */
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};
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